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Wednesday, December 12, 2012

0044 Another version of a "3" Instruction, and the "7" Instruction.


This post reveals One form of the "7" Instruction, the "3" Instruction.

Here is the Profile, of this other "3" Instruction.


The profile, of the 2 curved "Components", is formed from 2 Rotated "Ovals" shown below
in dotted line work.


These Curved Lines, are the result of Rotating an "Oval", shown in the next Drawing, 360° / 7,
then Stretched to fit the requirements of the Glyph.


Now lets look at some of the "Components" used in this "3" Instruction.

The Main "Temporary Library" Registers used with this Instruction, involves
the "Octagonal" Registers (Communication Registers)


One Style of "7" Instructions is used to Enable the "Octagonal" Registers in a "Parallelogram"
Register involving the "Control" and "Picture" (Data) Registers.


The Wavy "Structure" of "7" Instruction Enables the "Octagonal" Registers, used in
the Program Language, shown here in the Drawing below.


This Register appears in the form of an "Icon", representing the "Upper" Temporary
"Program Library" Registers and the "Lower" Temporary "Picture" (Data) Library Registers.


Displaying 7 Lines, indicating the 7 Primary in-between layers, of a "Program Module".


This next drawing shows the Book "Icon" flipped over, to represent the Temporary
"Program Library" Registers and the Temporary "Scratch Pad" Library Registers.


And here showing both together, one superimposed over the other. 


These 2 "Parallelograms", appear in all the Registers.


and


Including those of the "Running Program" Main "Temporary Libraries".

Here showing the Upper and Lower Registers.


and


As well as those Registers used in "Editing".


and


There are 2 "Sets" of 6 "Octagonal" Registers, a total of 12 Registers, One "Set" of 6
in each of the "Parallelogram" Registers.

a. One "Set" of 6 in the Vertical Orientation
and
b. The other "Set" of 6 in the Horizontal Orientation.


In the Drawing above, the Upper Register shows One "Set" of 6, and the Lower Register
shows Both "Sets" of 6, in the Horizontal and Vertical orientations.

In this Style of "3" Instruction this "Parallelogram" is Enabled.


This "3" Instruction is used with these "Components".


The 1st of these "Components" is The "Program Language" Registers inside the Confines
of the "Parallelogram".


And here, showing the Location of this "Octagonal" Register, with the Book "Icon"
and Matrix Map in front of it, to reveal its Location.


Each of the Main "Temporary Library" Registers, also contain 5 Large "Octagonal" Registers.


Here showing the 5th location which is the "Primary Accumulator" for the other 4 "Sets"
of 4 "Octagonal" Registers.


The Registers shown in the above Drawing, Contains the "Options", available
in the "Running Program" we Experience.

And Here the "Running Program" Registers themselves.


The "Octagonal" Register located in the Mid section of the "3" Glyph is located in
the Inner "Running Program" Register Containing the 4 Large "Octagonal" Registers.

As we are Learning about the "Programming Components", Note that the "3" Glyph,
refers to the Upper "Program" where "Editing" normally takes place.


And associated with this Register, is "The LOGOS" as it was referred to in ancient Writings,
including early Christian Manuscripts, especially those writings Outside the Roman church.

Those following after the Flesh, or as it was referred to as worshipping the "Beast"
i.e. the Human Species, were terrified of these writings, so they invented an excuse
to omit them from biblical writings, even though the carpenter spoke and taught about these things.


The "LOGOS" i.e. a + in this case is the Inner "Section" of the Register.


Now for the Lower "Octagonal" Register.


This Location refers to "Picture" (Data) Register of the "Picture" (Data) "Temporary Library"
Register.

To Load the Program onto the "Stage" involves a 6 Pointed "Star" laid over in a "Octagonal"
Register, which is Rotated 22.5°


The Colour Code, MAGENTA is for the Control RED of the "Importing" Register BLUE.

A mixture of BLUE and RED gives MAGENTA.

The 6 Pointed "Star" has 6 "Octagonal" Registers each located at it points.

The "Octagonal" Register of the Lower Point of the "Star" is shown as being Active,
indicated by the YELLOW filled Octagon with a BLUE boarder.
The Colour Code YELLOW indicates the "Present", and the BLUE the Import
"Octagonal" Register.


Note; The activation of the Lower "Octagon", is part of an Instruction which brings
the 6 Pointed "Star" into operation.
The "Star" comes from the "Picture" (Data) Register of the "Picture" (Data) "Temporary Libraries".


Note; the Large "Octagonal" Register Located in the Central area of the "Star".

This "Octagon" is normally covered by the Stars "Mask" and is NOT accessible, but each
of the Points of the "Star" are, which are the Sub Registers of the Register hidden by the "Star".

The 6 Pointed "Star" has 7 Sectors or Registers. (6 points and the 7th in the Centre of the "Star".)


Shown here, as would be seen..


And the Register Location hidden behind the "Star".


And as you can see, the hidden "Octagonal" Register, is the Upper "Running Program" Register,
of the "Picture" (Data) Register of the "Temporary Library" Registers.


Note; It is the Upper "Running Program" Register of the 9 Gates in the "Picture" (Data) Register.


The "Star" having 6 Points has 6 "Octagonal" Registers in these Locations.

This next drawing, shows the Lower "Octagonal" Register, Enabled. (by the YELLOW
displayed in the "Octagon". This is also a "Geometric Instruction" as well. )


In all, there are 24 different Locations the "Star" can point to. (4 "Star" Orientations)

If we consider the Larger "Octagonal" Registers, within the "Picture" (Data)
"Temporary Library" Square Register, the "Enable Octagon" shown in this "Star",
also appears in the Larger "Octagonal" Register, within the "Picture" (Data) Register
of the Register of the Main "Temporary Picture Library (Data) Register.


And if the Upper Location of the "Star" (Upper Point of the "Star") is then enabled
by the YELLOW "Octagon", this then Enables the "Scratch-Pad" (also the Output register)
of the Main "Temporary Program Library" Register, the contents of the Upper
"Running Program" in the "Picture" (Data) Register, is then placed in this "Scratch-Pad"
Register on the "Stage".

The Contents can then, be used in "Editing" or just viewing the Contents.


The Location shown here, in this next drawing.


And once again but showing the Registers containing the Components.




NOTE;
To gain the full understanding, please Start this "Thesis" from the beginning. (at Post 0001)