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Monday, July 2, 2012

0020 More about "Rotors"

These "Rotors" exist in many different sizes.

In my last post I showed a Large "Rotor", used to transfer information .

This shows the next Smallest "Rotor" in just 4 of the many different locations.



And the next smallest shown  in the 4 locations which access the Main "Temporary" Libraries.



This Drawing shows one of the locations (See the First Drawing in this Post)
and its Components



and here in another Location...



This next Drawing shows One set of  "Rotor" Locations involving One of the Rotated
Positions of the 6 Pointed "Star" with the "Ring of 12 Octagons".



Note the Rotor on the Right Hand Side displaying Letters.

And in this next Drawing "Accessing" One of the Hexagonal "Permanent Libraries".



This Drawing shows the Large "Rotor", revealed in the previous Post in the "Upper" Left Location
rather than the "Central" Location.



Notice the "Primary" Location of this "Rotor" occupies the "Upper" Left Register (Program Register)
of the Main "Temporary" Libraries.

But in this drawing below, has now been Located in the Mid. "Left" Location and showing also
the Instruction linking the Lower Left "Picture Register" and the "Program Register"
("Upper" Left)



 The Instruction (A Bow Shaped Line) Comes from the "Primary Location" of the Rotor.



And here the "Primary" Location Enlarged...



And note the "Addressing" Format in the Program Register.

The 3 main "Features" used in any of the Instructions are;

a.    Shape. (includes size)

b.    Position.
and
c.    Color.


The "Program Register" Enlarged.



And further Enlarged to Reveal the "Components" Involved.



The Center "Letter" or "Glyph" is what the address refers to.

The numbers where the English type numerals originally came from, or were inspired, producing
our decimal scale we use today.

The Counting starts from the "Scratch Pad Register" Location.

From 0 to 9 but the "0" is indicated by a Blank "Octagonal Register".

Next is the Control Register Location.

from 0 to 9 but as X10.

And in the Program Register Location.

from 0 to 9 but as X100

And Lastly the Picture Register The Origin of the Glyphs.

from 0 to 9 but as X1000.

So in each Layer in each Register, there is 10,000 Counts in total/Layer.

We also Count layers in the same fashion and which we count is determined by the Program
in the leading "Instruction" to the Addressing.

Here are the Register Locations (Sub Registers) within the Register the "Addressing" refers to.



Now showing its "Rotor" displaying the English type Numbering.



In this particular case the "Location" Count in this Layer would be 4321.

Although these Register Locations are used in the Addressing System the same Locations
in the Partition Map are are also able to handle Data as well.

What decides what these Locations are being used for, is determined by written Program
just before the Register locations are enabled.


NOTE;
To gain the full understanding, please Start this "Thesis" from the beginning at 0001
if you haven't already...