The "Running Program Register" involves Information which has been separated off
from the "Temporary Libraries" and used in the program we experience, i.e. the body
and Universe (Environment)
For example the "Story" of who ever you are, involves 2 Primary Programs interacting
with each other.
a. The "Species Program" i.e. your Body
and
b. The "Environmental Program" i.e. The Earth, Room of a Building or Vehicle etc.
Each of these 2 Programs also involve their own "Stories" or secondary programs.
So we could say our independent experiences, involves the Interaction of "Stories".
If we consider what we believe to be our 5+ "Senses" i.e. 5 of which are;
a. Sight
b. Touch
c. Hearing
d. Smell
and
e. Taste
Are all different forms of "Communication" taking place between the "Species Program",
and its "Environmental Program", it is interacting with.
Both the "Programs" are being continually Updated according to their interactions.
"Boundaries" exist according to each Program.
These Boundaries are generally of a fixed nature but they can be modified by importing Data
or merely expanding these boundaries through programming.
Here are the "Registers" of the "Running Program" used to Load Programs, involving
functions used in Programming.
Also shown in my Last Post.
and in this Format.
Which is used to Load Programs involving "Stories", (Experiences) such as you are
experiencing right now, regarding the Universe ( more correctly "The Species Program"
i.e. your body and your "Environment" ) and Not Functions, as in the case of
the Group of 12 Registers, (2 x 6 Registers involving the 6 pointed Stars.) which are used
to access the "Permanent Libraries" and the transferring a Copy of their "Contents"
into "Temporary Libraries".
This shows 4 of the 9 Registers of the "Running Program", which are sometimes referred to
as the "Corner Registers".
Here are the "Octagonal Registers" used in the above Format.
The "Octagonal Registers" as previously stated, are used in the "Communication",
so "Instructions" appear in the form of Letter and/or Number shaped "Glyphs",
including simple "Geometric Images".
These are displayed in these "Octagonal Registers", in the form of "Instructions" etc.
They exist as Strings in a "Stack".
And here, showing just the "Octagonal Registers".
And Here the "Square Registers" where Data or "Information" is Stored in
"Holographic Storage".
http://en.wikipedia.org/wiki/Holographic_data_storage
Note; in this next Drawing how One Register of each of the Corner Registers exists in 4
of the Octagons.
These 4 are known as the "Secondary Accumulators", and are used for "Instructions",
indicating which Register is to be used, or Combination of Registers.
Notice each of these "Secondary Accumulators" refer to 4 Registers, but more about this
later on.
Each of the Registers Highlighted in BLUE marked as "c" contain the combination
of the 2 Registers adjacent to it marked as "a" & "b".
And Shown again here just showing the "Octagonal Registers" of the "Temporary Library"
Registers.
The "Center Register" is of course, The "Primary Accumulator".
This is sort of what the Data looks like in one of these Registers. The Data or "Information"
is Stored in a "Holographic Storage System".
See...
http://en.wikipedia.org/wiki/Holographic_data_storage
This drawing below shows the "Upper Center Register" containing a Combination
of the 2 Registers adjacent to it. So the "Upper Running Program Corner Register"
is the Combination of the "Contents" in the 2 Adjacent Registers, so Dynamic
(Mobile) Pictures can be displayed in the "Upper Center" Register.
There is a 3rd Group of Registers, which exist between the "Main Temporary Library
Registers" and the "Running Program Registers".
These Locations Contain Data or "Information" used in the "Book Registers".
One set of Registers are to do with the "Written Programs". ("Strings" of Glyphs, looking
like Letters, numbers and other Images as well as some looking like Chinese Words)
The other is to do with the "Control Books" These involve the "Stories" i.e Pictures
in Dynamic form, (Movies) as well as Compiling information, and other Control Systems.
This is where the Dater and "Information" is found for the "Control Books".
And the Data and "Information" for the "Program Books".
The Geometry...
More about the "Running Programs" in my next Post....
NOTE;
To gain the full understanding, please Start this "Thesis" from the beginning at 0001
if you haven't already...
The above Drawing is the Base "Partition Map" of The True Mind's "Operating System". This is a continuing Story, so please start with the 1st Post 0001; 3rd of April 2012 (Refer to ARCHIVE at bottom of Page.) This is an explanation of where All came from. The Construction of the "Processing System", and the Programs which produce our Experiences.
Pages
Thursday, June 28, 2012
Wednesday, June 27, 2012
0016 The Processing Face/s
Now that I have shown HOW to access the "Permanent Libraries", let us look at
the Programming or Processing "Face"/"Faces" of the Plane.
Remember there is a total of 24 Locations i.e. 2 sets of 12 Access Locations,
where Octagonal Registers are used for "Communication" between the Libraries
or/and the Mind
These are...
a. The Permanent Libraries (Memory)
and
b. The Temporary Libraries. (Like RAM in Computers)
This Drawing shows All 24 Locations using Octagons Found in a Rotated
Octagonal "Frame".
The Octagons are the "Communication Registers" of the "Communication Ports".
Here is One of The "Partition" Formats which is involved with the "6 Pointed Star"
while in the upright Position.
If we Introduce the "Primary Register" of the "Program Register" (Upper Left Location)
we find the 2 sub Registers involved are;
a. The Control Register ("Upper Right") of The Program Register.
and
b. The Picture or Data Register ("Lower Left") of The Program Register
The 2nd "Partition" Format associated with the "Star" in the Upright Position, is seen
in the drawing below.
And is related to The Temporary Library "Running Program". Showing both the 12
"Square" Registers and the 12 Octagonal Registers.
The "Square" Registers on Edge "Store" Information in a "Holographic Data Storage System".
And the "Octagonal" Registers are used for Communicating between the Holographic
Storage Systems or/and The Mind.
We can be selective in what is "Transferred" between libraries by using the processing
language of the Mind.
These are the Registers that "Store" the Program Information in "Holographic Storage".
The Data looks sort of like this in appearance.
What is in each of the "Squares" can either be organized to display an image/s
or the Image/s is/are found in each of the Granules.
The Upper "Square" has 2 Squares adjacent to it, One on either side.
These 2 contain Book Registers.
Each of the "Corner Registers" in this particular Format contain 2 Book Registers.
When the "Star" is Rotated to the next set of Registers a Different "Partition Format"
comes into play.
Now these "Registers" are a little different, and are to do with the "Loading" of Programs.
In Ancient writings these were referred to sometimes as "The City of Nine Gates".
So I suppose these could be seen as the Administration Registers.... LOL.
In my next Post I will explain the "Components" of this Set of Registers.
Both these "Partition Formats" shown in this Post can be found in different "Generations"
(Size) in the "Processing System".
NOTE;
To gain the full understanding, please Start this "Thesis" from the beginning at 0001
if you haven't already...
the Programming or Processing "Face"/"Faces" of the Plane.
Remember there is a total of 24 Locations i.e. 2 sets of 12 Access Locations,
where Octagonal Registers are used for "Communication" between the Libraries
or/and the Mind
These are...
a. The Permanent Libraries (Memory)
and
b. The Temporary Libraries. (Like RAM in Computers)
This Drawing shows All 24 Locations using Octagons Found in a Rotated
Octagonal "Frame".
The Octagons are the "Communication Registers" of the "Communication Ports".
Here is One of The "Partition" Formats which is involved with the "6 Pointed Star"
while in the upright Position.
If we Introduce the "Primary Register" of the "Program Register" (Upper Left Location)
we find the 2 sub Registers involved are;
a. The Control Register ("Upper Right") of The Program Register.
and
b. The Picture or Data Register ("Lower Left") of The Program Register
And shown here again.
And here, all the Main "Temporary Library" Locations in the Program Register
Highlighted in YELLOW
The other 3 Locations are "Partitioned" in the same way.
in the drawing below.
And is related to The Temporary Library "Running Program". Showing both the 12
"Square" Registers and the 12 Octagonal Registers.
The "Square" Registers on Edge "Store" Information in a "Holographic Data Storage System".
And the "Octagonal" Registers are used for Communicating between the Holographic
Storage Systems or/and The Mind.
We can be selective in what is "Transferred" between libraries by using the processing
language of the Mind.
These are the Registers that "Store" the Program Information in "Holographic Storage".
The Data looks sort of like this in appearance.
What is in each of the "Squares" can either be organized to display an image/s
or the Image/s is/are found in each of the Granules.
The Upper "Square" has 2 Squares adjacent to it, One on either side.
These 2 contain Book Registers.
Each of the "Corner Registers" in this particular Format contain 2 Book Registers.
When the "Star" is Rotated to the next set of Registers a Different "Partition Format"
comes into play.
Now these "Registers" are a little different, and are to do with the "Loading" of Programs.
In Ancient writings these were referred to sometimes as "The City of Nine Gates".
So I suppose these could be seen as the Administration Registers.... LOL.
In my next Post I will explain the "Components" of this Set of Registers.
Both these "Partition Formats" shown in this Post can be found in different "Generations"
(Size) in the "Processing System".
NOTE;
To gain the full understanding, please Start this "Thesis" from the beginning at 0001
if you haven't already...
Tuesday, June 26, 2012
0015 Accessing The Permanent Libraries
0015
To gain "Access" to the "Main Permanent Libraries" is achieved through an Instruction
whose Geometric Form is a 6 Pointed Star.
Note there are also "Pentagonal Libraries" as well.
These are accessed using a 5 Pointed Star, but more about these at a later date.
The whole "Processing System" is made up of "Conceptual" layers, so windows are cut
through the layers to allow access to the desired layer or "Face".
Here is the "Geometric Instruction", seen from the Processing Side. (and its Faces)
The "Request" for this "Star" to be seen in your Vision, is the "Upper Case" Greek Sigma
looking "Glyph". (Reversed)
This is the Format for the Request "Glyph".
The "Octagons" and "Hexagons" in the next drawing are the geometric functions for accessing
the "Permanent Libraries".
There are 2 Groups of 12 "Octagons" in a Rotated "Octagonal Frame", a total of
24 "Octagons".
These are "Registers" are allocated or used to insert Glyphs used in the Programs.
This is One of the Sets of 12 "Octagons".
This is the Second Set of 12 "Octagons".
The "Star" can be Rotated into any One of any 4 Positions.
These are their "Positions" in their order anticlockwise.
The 1st Position...
The 2nd Position...
The 3rd Position...
And its 4th Position...
This is HOW the appropriate Register is Selected.
The YELLOW "Octagon" is the Request.
YELLOW is the "Color Code" meaning the Present or Existing.
First The Star...
Then the Request...
This refers to the "Outer" Program of The "Contents" and the "Upper" Register of the 7
( One Register in the Center, and 6 Registers the "Star" points to) has been Chosen.
And here another Register.
In the Next Drawing a Little YELLOW "Octagon" has been used as the Request.
The "Star" is Rotated within the Confines of the INDIGO "Octagonal Frame" which governs
the "Stars" Geometric Shape.
RED is The "Color Code" for Control.
As the "Star" in this Case is BLUE ("Importing") and the Control is RED the Frame appears
as Color Coded INDIGO.
NOTE;
To gain the full understanding, please Start this "Thesis" from the beginning at 0001
if you haven't already...
To gain "Access" to the "Main Permanent Libraries" is achieved through an Instruction
whose Geometric Form is a 6 Pointed Star.
Note there are also "Pentagonal Libraries" as well.
These are accessed using a 5 Pointed Star, but more about these at a later date.
The whole "Processing System" is made up of "Conceptual" layers, so windows are cut
through the layers to allow access to the desired layer or "Face".
Here is the "Geometric Instruction", seen from the Processing Side. (and its Faces)
The "Request" for this "Star" to be seen in your Vision, is the "Upper Case" Greek Sigma
looking "Glyph". (Reversed)
This is the Format for the Request "Glyph".
The "Octagons" and "Hexagons" in the next drawing are the geometric functions for accessing
the "Permanent Libraries".
There are 2 Groups of 12 "Octagons" in a Rotated "Octagonal Frame", a total of
24 "Octagons".
These are "Registers" are allocated or used to insert Glyphs used in the Programs.
This is One of the Sets of 12 "Octagons".
This is the Second Set of 12 "Octagons".
The "Star" can be Rotated into any One of any 4 Positions.
These are their "Positions" in their order anticlockwise.
The 1st Position...
The 2nd Position...
The 3rd Position...
And its 4th Position...
This is HOW the appropriate Register is Selected.
The YELLOW "Octagon" is the Request.
YELLOW is the "Color Code" meaning the Present or Existing.
First The Star...
Then the Request...
This refers to the "Outer" Program of The "Contents" and the "Upper" Register of the 7
( One Register in the Center, and 6 Registers the "Star" points to) has been Chosen.
And here another Register.
In the Next Drawing a Little YELLOW "Octagon" has been used as the Request.
The "Star" is Rotated within the Confines of the INDIGO "Octagonal Frame" which governs
the "Stars" Geometric Shape.
RED is The "Color Code" for Control.
As the "Star" in this Case is BLUE ("Importing") and the Control is RED the Frame appears
as Color Coded INDIGO.
NOTE;
To gain the full understanding, please Start this "Thesis" from the beginning at 0001
if you haven't already...
0014 The Temporary and Permanent Libraries
0014
Before we get into the Structure of the Universe and the Program, which produces
the "Holographic Experience" in all of us, I will use the "Eye Matrix" to explain
the Components and functions of the "Processing System".
Here are the Programming Components of "Eye Matrix" allowing Access
to the "Temporary Libraries".
The Processing System uses Color Codes.
The Color YELLOW indicates the "Present".
and
BLUE indicates an "Import".
These "Squares" highlighted in BLACK are Access to the Main "Temporary Libraries"
which contain the Programs which are relevant to your Experience at the time.
These Register Locations vary in their Color Code depending on what is taking place.
These "Squares" are the following Registers where we access the Main Libraries.
We can tell that these are the Main Library Temporary "Access Registers", because
the Frames are on their sides.
The Identifying of the Register is set by the Geometry in this case the Squares in question
are on their sides.
If the "Squares" were on edge then they would represent the Temporary "Running Program"
which has been separated of from the Main Libraries.
The Frame refers to the "Outer" Program. The Color represents the type of Register.
The Location of the Square indicates the Registers Origin. There are 4 Origins shown here
Highlighted in BLACK.
The Upper Left Square Register is "The Program Register".
The Upper Right Square Register is "The Control Register".
The Lower Right Square Register is "The Scratch-Pad Register".
The Lower Left Square Register is "The Picture" or "Data Register".
Note; All Data is in the form of Geometric Images.
This is why we often refer to the "Data Register" as The "Picture Register".
Even Letters or other Fonts i.e. writing consist of "Strings" of "Stick Pictures".
The "Squares" Highlighted in BLACK are the Primary Accumulators to Each of the 4
"Main Temporary Libraries".
And shown in the next 2 Drawings, the 4 Sub registers of the "Program Register".
This applies to the Other 3 Registers as well.
And the 5 Registers of the "Program Register"
A "Hexagonal" based "Partition Map" is used for the "Permanent Libraries",
which can Not be altered.
However any thing from these Libraries can be copied, Edited and "Stored"
in the form of a new Program.
Just as these "Partitions",
are a Component of this Layer.
The Hexagonal "Partitioning" is like this.
And these are on a layer like this format.
If we Rotate this pair of "Faces" we would see this in our sight...
This pair is the Rear "Face" of the "Processing System".
In reality if we desire to load a "Folder" from the Main Permanent Libraries a "6 Pointed Star"
is used which I will show in my next Post.
NOTE;
To gain the full understanding, please Start this "Thesis" from the beginning at 0001
if you haven't already...
Before we get into the Structure of the Universe and the Program, which produces
the "Holographic Experience" in all of us, I will use the "Eye Matrix" to explain
the Components and functions of the "Processing System".
Here are the Programming Components of "Eye Matrix" allowing Access
to the "Temporary Libraries".
The Color YELLOW indicates the "Present".
and
BLUE indicates an "Import".
These "Squares" highlighted in BLACK are Access to the Main "Temporary Libraries"
which contain the Programs which are relevant to your Experience at the time.
These Register Locations vary in their Color Code depending on what is taking place.
These "Squares" are the following Registers where we access the Main Libraries.
We can tell that these are the Main Library Temporary "Access Registers", because
the Frames are on their sides.
The Identifying of the Register is set by the Geometry in this case the Squares in question
are on their sides.
If the "Squares" were on edge then they would represent the Temporary "Running Program"
which has been separated of from the Main Libraries.
The Frame refers to the "Outer" Program. The Color represents the type of Register.
The Location of the Square indicates the Registers Origin. There are 4 Origins shown here
Highlighted in BLACK.
The Upper Left Square Register is "The Program Register".
The Upper Right Square Register is "The Control Register".
The Lower Right Square Register is "The Scratch-Pad Register".
The Lower Left Square Register is "The Picture" or "Data Register".
Note; All Data is in the form of Geometric Images.
This is why we often refer to the "Data Register" as The "Picture Register".
Even Letters or other Fonts i.e. writing consist of "Strings" of "Stick Pictures".
The "Squares" Highlighted in BLACK are the Primary Accumulators to Each of the 4
"Main Temporary Libraries".
And shown in the next 2 Drawings, the 4 Sub registers of the "Program Register".
This applies to the Other 3 Registers as well.
And the 5 Registers of the "Program Register"
A "Hexagonal" based "Partition Map" is used for the "Permanent Libraries",
which can Not be altered.
However any thing from these Libraries can be copied, Edited and "Stored"
in the form of a new Program.
Just as these "Partitions",
are a Component of this Layer.
The Hexagonal "Partitioning" is like this.
And is formed from these 2 One Rotated 90° to the other.
Rotated 90°
And these are on a layer like this format.
If we Rotate this pair of "Faces" we would see this in our sight...
This pair is the Rear "Face" of the "Processing System".
In reality if we desire to load a "Folder" from the Main Permanent Libraries a "6 Pointed Star"
is used which I will show in my next Post.
NOTE;
To gain the full understanding, please Start this "Thesis" from the beginning at 0001
if you haven't already...
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